Optimizing and Appropriately Using Terrain3D
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Optimizing and Appropriately Using Terrain3D

Hello everyone! I am currently developing a walking simulator game with a car, no it's not a driving sim :D

I have a huge map about approximately 30x30 kilometres (~18.5 miles). I am using Terrain3D to make the whole thing but the performance is low and very inconsistent, keep in mind that right now I only have 1/...

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