Over the past three years, creatives working in video games have been relentlessly battered by wave after wave of industry layoffs, with tens of thousands of people losing their jobs.

There are multiple reasons behind it: overhiring when demand for entertainment spiked during Covid, a preference for investing in AI, and the global economic slowdown are just a few. It’s a complex picture, but one thing’s clear: it’s tough to be an artist working in games right now, and the past year hasn’t made it any easier.

“People who love this craft won’t give up on the industry so easily,” says Sandra Duchiewicz (Image credit: Sandra Duchiewicz)

Sandra Duchiewicz, a character and creature concept art specialist, is working as a freelancer. She de…

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