I just wanted to make this post to introduce myself to the Godot community. I have been using the engine for about 2 weeks now and I can confidently say that godot takes the cake for the best engine I've used. A novice such as myself finds it difficult and often overwhelming when I interact with both the community and the engines that i had used before(unity and unreal), but godot is genuinely the perfect engine for me as it is deceptively simple in it's design and the UI actually looks good instead of sick horse vomit. I have been progressing fast and learning more about the engine as I go, but with what i have seen already, im sure godot is my choice of engines going forward. if anyone in the community, whether it be a newcomer like me, or a seas...
I just wanted to make this post to introduce myself to the Godot community. I have been using the engine for about 2 weeks now and I can confidently say that godot takes the cake for the best engine I've used. A novice such as myself finds it difficult and often overwhelming when I interact with both the community and the engines that i had used before(unity and unreal), but godot is genuinely the perfect engine for me as it is deceptively simple in it's design and the UI actually looks good instead of sick horse vomit. I have been progressing fast and learning more about the engine as I go, but with what i have seen already, im sure godot is my choice of engines going forward. if anyone in the community, whether it be a newcomer like me, or a seasoned professional in godot is interested in discussing the engine and/or helping me out, please shoot me a message!