On Stealth in OSR play
billhook.bearblog.dev·8w
  • 08 Dec, 2025 *

Discussion on Discord about just writing your ideas down has prompted me to get back to this post. I started writing it before in browser, got logged out and lost my progress, but there’s not much to it so here we are.

"Skills" in OSR games

I will be deftly sidestepping the question of the Thief, whether it was a good idea, and how it can be fixed. OSR systems have pretty much always had universal skill resolution mechanics, people just didn’t want to admit it for a while (some still don’t). Systems that aren’t directly based on B/X usually have "skill" systems, most commonly based around a "d20, roll under stat" method. Some of these games don’t have actual lists of skills, but to me stat check…

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