Release of Plot Armor!
griatch.itch.io·1d
🎲TTRPG
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After a year of testing, mulling over and refining, I have finally released *Plot Armor, *a TTRPG rule system distilled from my own home brew game that I’ve run to and fro for my local gaming group. Plot Armor is influenced by the FKR (Frei Kriegsspiel Renaissance) movement, but it has slightly more rules than pure FKR. The main element is that most rulings are primarily based on the Referee’s common sense.

PCs (like any story protagonists) have Plot Armor, a single resource combining HP, health, luck, fate etc in one - it measures their ability to avoid the (serious) consequences of their actions. But unlike such systems in other games, the Players don’t know exactly how much Plot Armor they have left at any moment! When they role play dangerously, fails a dangerous roll, …

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