Publisher: Myth & Ink
Scrapkin They do not arrive as an army. They arrive as absence: missing supplies, broken paths, reclaimed wreckage quietly stripped of value. What begins as nuisance becomes pattern. What becomes pattern becomes policy. Scrapkin is a modular faction toolkit for the 5th Edition fantasy roleplaying game, designed to introduce a responsive, escalating threat that adapts to player action—or inaction. Inside you’ll find: A fully realized, setting-agnostic faction Escalation-driven encounters and patrols Modular creatures, mounts, and mobile assets Infrastructure and Host-class constructs that function as objectives, not hit point totals Tools for running scrapkin as a living pressure system rather than a static enemy Scrapkin are not meant to be cleared …
Publisher: Myth & Ink
Scrapkin They do not arrive as an army. They arrive as absence: missing supplies, broken paths, reclaimed wreckage quietly stripped of value. What begins as nuisance becomes pattern. What becomes pattern becomes policy. Scrapkin is a modular faction toolkit for the 5th Edition fantasy roleplaying game, designed to introduce a responsive, escalating threat that adapts to player action—or inaction. Inside you’ll find: A fully realized, setting-agnostic faction Escalation-driven encounters and patrols Modular creatures, mounts, and mobile assets Infrastructure and Host-class constructs that function as objectives, not hit point totals Tools for running scrapkin as a living pressure system rather than a static enemy Scrapkin are not meant to be cleared from a dungeon. They are meant to be dealt with. Compatible with the 5th Edition of the world’s most popular fantasy roleplaying game. Not affiliated with or endorsed by Wizards of the Coast. For use with any fantasy roleplaying ruleset. Play the best game of your life!