Perfectly Balanced - Playtest Patch
sageboatman.itch.io·1d
🏜️Caves of Qud
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Hey folks, lots of balance changes and polish things in this one. Let me know what you think!

Changes

  • Augment selection now uses the same input as upgrade selection

  • Added a short, skippable animation that plays when you level up

  • Objective icons now appear in the world in addition to on the compass

  • The package dropoff icon now appears in the world in addition to on the compass

Note: Technically it did before but it was very hard to see. The new version appears through geometry and does a better job of indicating if its elevation is different from the player’s

  • Photo mode now has a small UI to communicate how to get out of it in case players use it accidentally

Balance

  • Fireballs from Infernal Cycle now apply the Burning status

  • Reduced the base energy restored by Vic…

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