this is adding game elements making it a game
added enemies
added the ability to distinguish between pipes you can stand on and ones that are part of the background by adding a drop through rail
added flame throwers
moved save point location in the platformer section (assuming I get a chance to add one before the jam ends)
added that save points heal HP and MP when interacted with regardless of whether it saves or not
added a room above the hill accent room
added sub-map for that room
added a room connecting it to a new room
added sub map for that room
added some interactable dialogs
extended the demo to add another memory (spoiler brier hates this memory)
filled in the remaining universe/dimension numbers and names
added in a set of dialogs in the mirror of illusion abili…
this is adding game elements making it a game
added enemies
added the ability to distinguish between pipes you can stand on and ones that are part of the background by adding a drop through rail
added flame throwers
moved save point location in the platformer section (assuming I get a chance to add one before the jam ends)
added that save points heal HP and MP when interacted with regardless of whether it saves or not
added a room above the hill accent room
added sub-map for that room
added a room connecting it to a new room
added sub map for that room
added some interactable dialogs
extended the demo to add another memory (spoiler brier hates this memory)
filled in the remaining universe/dimension numbers and names
added in a set of dialogs in the mirror of illusion ability
update alpha 0.0.7-1
minor bug fix to the color version this affects the
-web build
-analog pocket build
-gameboy color build
due to the gameboy color having the ability to flip tiles and since the boss section of the hud is identical to brier’s just flipped and since the new GB studio beta update the gameboy color considers tiles that are mirror images as the same tile to reduce file size and since the boss hud hides the HP and energy icons of its hud it also hid brier’s HP and energy icons. this is fixed by adding two dark green pixels to brier’s hud fixed this.
since it only affects the gameboy color version I did not see a need to update the standard .gb version