Hey folks!

This will be the final update for this project.

If you haven’t played in a while, now’s a great time to give it another try.

I was originally planning to add a graveyard and a few other things, but I’ve hit the point where my motivation for this specific project is starting to fade.

And honestly, it already works well as a complete (if short) game / tech demo for my engine.This update adds directional sprites for the enemies and a few other tweaks, one of the big things Wolf3D had that my engine didn’t, until now.

From here, I’m going to move on to a new game. Not sure yet if it’ll use this engine or something else, but either way, this engine is now “done” and in my toolbox for future projects.

I’d love to make something more in the vein of an Ultima-style …

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