Mech Mercenaries is live! Play it now: https://vdeijk.itch.io/mech-mercenaries

After months of iteration, the game is finally out in the wild. A turn-based tactical mech game with deep part customization, narrow choke-point maps, and a thick layer of corporate/mercenary satire. Four mechs, endless build possibilities, and a story that’s basically one long HR nightmare.

Why I chose browser (React + Vite) instead of Unity

This was a deliberate decision from day one, and it saved the project.

  1. Unity eats time Getting 3D visuals “just right” is a black hole. Lighting, shaders, animations, LODs, optimizing for WebGL — every small polish pass turns into weeks. I wanted to ship a finished game, not a perpet…

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