Simplicity vs. Complexity in Strategy Game Design
reddit.com·3h·
Discuss: r/gamedev
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Promptcraft for Play: Endless Conversational Adventures with ChatGPT
dev.to·6h·
Discuss: DEV
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Enarian - an arpg style, text based mud, looking for testers and feedback.
reddit.com·1d·
Discuss: r/gamedev
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Nintendo still plans on developing Switch games despite resources primarily shifting to the Switch 2
automaton-media.com·37m
🕹️Retro Gaming
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Dicealot Review | Don't Farkle Up
sixoneindie.com·1d
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Caves of Qud Wins Top Video Game Prize at the 2025 Hugo Awards
superjumpmagazine.com·3h
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How to keep a design fun but also professional? (At the end of my rope)
reddit.com·42m·
Discuss: r/web_design
⌨️Mechanical Keyboards
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The Reinforcement Learning Handbook: A Guide to Foundational Questions
towardsdatascience.com·3h
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RELEASE Devlog: From Prototype to Playable
bouldouklu.itch.io·1d
🕹Arcade History
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Systematizing LLM Persona Design: A Four-Quadrant Technical Taxonomy for AI Companion Applications
arxiv.org·12h
⌨️Mechanical Keyboards
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First beta
foorest.itch.io·4h
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I had my friends play the game without giving them any hints, and two out of three managed to beat it.
reddit.com·1d·
Discuss: r/gamedev
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Reducing students' misconceptions about video game development. A mixed-method study
arxiv.org·2d
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Troika In My Pocket
melsonian-arts-council.itch.io·1d
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First project too ambitious? NewDev question
reddit.com·1d·
Discuss: r/gamedev
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A Progressive journey in short
reddit.com·21h·
Discuss: r/gamedev
🕹Arcade History
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MichaelAI vs. CogniFlow: A Developer's No-BS Guide to Enterprise AI Platforms
getmichaelai.com·5h·
Discuss: DEV
🏠Self-Hosting
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The AI Shift: should LLMs be allowed in the classroom?
ft.com·5h
⌨️Mechanical Keyboards
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Tiny Lands 2 taught me I'm absolutely ass at spot-the-difference puzzles
polygon.com·1h
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IF's Retrofuturist Roots
tier-review.com·1d
🕹️Retro Gaming
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