Pathfinding, Behavior Trees, State Machines, NPC Intelligence

Discrete coordinate systems for plane tilings
duriansoftware.com·17h
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Teaching Local Models to Call Tools Like Claude
tomtunguz.com·2d
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The Rot That Is “AI” Keeps Spreading Into Things I Love
broken-words.com·2d
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Managing Complex Form State in Vue3/Nuxt3: Composition API and State Separation
dev.to·51m·
Discuss: DEV
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When Correct Is Not Safe: Can We Trust Functionally Correct Patches Generatedby Code Agents?
paperium.net·3d·
Discuss: DEV
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Continuum Dropout for Neural Differential Equations
arxiv.org·1d
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🧙 LLMs as Dungeon Masters: Can AI Run a Tabletop Game Without Cheating?
dev.to·6d·
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Meta-Optimized Continual Adaptation for heritage language revitalization programs with inverse simulation verification
dev.to·1d·
Discuss: DEV
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Belief Net: A Filter-Based Framework for Learning Hidden Markov Models from Observations
arxiv.org·1d
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Important considerations for AI in 2026 and beyond
fairfaxtimes.com·1d
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MM-CRITIC: A Holistic Evaluation of Large Multimodal Models as Multimodal Critique
arxiv.org·2d
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Decoding the Daily Grind: AI That Understands Your Unspoken Routines
dev.to·3d·
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A Tixu.ai Case Study: Deconstructing a Student's AI Pipeline That Replaced a 10-Hour Meeting
dev.to·2d·
Discuss: DEV
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Debug Logic Apps in Docker Without the Hassle
dev.to·16h·
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SERL: Self-Examining Reinforcement Learning on Open-Domain
arxiv.org·3d
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Nexon CEO: It's important to assume that every game company is now using AI - Game Developer
news.google.com·2d
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AI That Never Forgets? Google’s Nested Learning Makes Models Smarter, Not Bigger
dev.to·2d·
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