Gameplay Mechanics, Level Design, Player Experience, Game Balance

Evening Interviews
bluesnews.com·14h
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AGCI: A Framework for Evaluating Artificial General Coding Intelligence
dropstone.io·1d·
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Kennon James
mojobob.blogspot.com·15h
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A reminder to stay in control of your agents
raniz.blog·3h·
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What Should I Work on Next? A Framework for High-Impact Security Work
engseclabs.com·19h·
Discuss: Hacker News
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Turning rewards into real value: How we designed Oscar Unlocks
medium.com·15h
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Static Sandboxes Are Inadequate: Modeling Societal Complexity RequiresOpen-Ended Co-Evolution in LLM-Based Multi-Agent Simulatio
paperium.net·16h·
Discuss: DEV
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3 things Koboldcpp can do that LM Studio cannot
xda-developers.com·3h
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Never Grave: The Witch and The Curse launches March 5, 2026 on PS5 and PS4
blog.playstation.com·1d
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Black Ops 7 release time and countdown to the new Call of Duty game's major launch - All Out Gaming
news.google.com·23h
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New Octopath Traveler 0 Demo Available Today – What Can You Expect?
news.xbox.com·22h
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Making of Cards in Fogpiercer (godotfest2025)
cdn.media.ccc.de·1d
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Are VR Headsets the next big thing?
forums.anandtech.com·1d
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Please help me with my career!
reddit.com·1d·
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Show DEV: I Built an Image-to-3D SaaS Using Tencent's New Hunyuan 3D AI
dev.to·7h·
Discuss: DEV
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Use AI to Speed Up Security Hardening (and Read This First)
medium.com·18h·
Discuss: DEV
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Looking for resources on developing card game similar to Yu-Gi-Oh or MTG
reddit.com·18h·
Discuss: r/gamedev
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