Gameplay Mechanics, Level Design, Player Experience, Game Balance

From guardrails to potholes, AI is becoming the new eyes on America’s roads
the-independent.com·1h
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Easel's State-of-the-Art Rollback Netcode Implementation
easel.games·3d·
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Sword of the Samurai (PS2)
lunaticobscurity.blogspot.com·9h·
🎮video games
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From Hardware Hacker to CTO: Building Teams That Scale • Meri Williams & Charles Humble
youtube.com·16h
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HeavenX Devlog 0010
thestrangest.itch.io·2d
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Lies Of P publishers Neowiz have three unrevealed RPGs on the way, plus WolfEye's next game and Lies of P 2
rockpapershotgun.com·1d
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CODING pathway
reddit.com·1d·
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How to Crack Machine Learning System Design Interviews
pub.towardsai.net·8h
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Automated Semantic Integrity Verification via Multi-Modal Graph Analysis
dev.to·4h·
Discuss: DEV
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(PR) Unreal Engine 5.7 Released With New Procedural Content Generation and More Features
techpowerup.com·2d
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History-Aware Reasoning for GUI Agents
arxiv.org·2d
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Leaf Blower Co Demo Impressions
ladiesgamers.com·1d
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Experience, Control, and Context — Things You Can’t Just “Vibe” Your Way Through
dev.to·3d·
Discuss: DEV
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Little Corners Review
ladiesgamers.com·19h
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MindsEye x Google AI Stack, Part 2 — 200 Users, Ledgers as “Soft Blockchain”, and the OS Vision
dev.to·6h·
Discuss: DEV
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Shipping Godot: From Build to Player (godotfest2025)
cdn.media.ccc.de·2d
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Call of Duty: Black Ops 7 Is Out, And It’s Immediately Being Called Out For Being Filled With AI Slop - Wccftech
news.google.com·13h
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Linus Tech Tips Frame Review (Be Weary)
reddit.com·10h·
Discuss: r/ValveIndex
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