Gameplay Mechanics, Level Design, Player Experience, Game Balance

I've just spent a whole month making a pause splash..
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How Design-to-Code Automation Works
uxpin.com·8h
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AGCI: A Framework for Evaluating Artificial General Coding Intelligence
dropstone.io·13h·
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🧵 Making Proactive Agents with Code Generation
threadreaderapp.com·22h
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Gyms, Zoos, and Museums (godotfest2025)
cdn.media.ccc.de·1d
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🌀 Simulating Time Loops in a Shed: A Spin-Biased FDTD Journey
dev.to·1h·
Discuss: DEV
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How to Think About Games: Godot
dev.to·2d·
Discuss: DEV
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FromSoft has finally plundered its work from 2012 to put the best Dark Souls boss in Elden Ring Nightreign
pcgamer.com·20h
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making my first game, is it okay if the prototype is a bit slow to make?
reddit.com·2d·
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A procedural car interior generator with behaviorally-annotated occupants
reddit.com·6h·
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Shipping Godot: From Build to Player (godotfest2025)
cdn.media.ccc.de·4h
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Programming or video editing?
reddit.com·20h·
Discuss: r/rust
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Game development club for young kids — built with Godot
reddit.com·2d·
Discuss: r/godot
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Dispatch is brilliant, which is great news for Critical Role fans
eurogamer.net·1d
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Launching VR game on Steam soon. Please help a noob with some marketing advice.
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Sil-Morë, Shining Darkness
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Discuss: r/roguelikes
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I've tried the Steam Frame and I'm now ready to ditch cables from my virtual reality set-up forever
pcgamer.com·1h·
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