I made an archetype based ECS in C

Hi everyone. I have been working on an ECS of mine in C for a while. It was supposed to be a 2D game, but the ECS part started to become a spiral of madness and joy. My plan for the ECS was to not support addition and removal of components, but things changed a lot and my first plans couldn't keep up with the progress. The ECS has some bugs and has not been po...

Similar Posts

Loading similar posts...

Keyboard Shortcuts

Navigation
Next / previous item
j/k
Open post
oorEnter
Preview post
v
Post Actions
Love post
a
Like post
l
Dislike post
d
Undo reaction
u
Recommendations
Add interest / feed
Enter
Not interested
x
Go to
Home
gh
Interests
gi
Feeds
gf
Likes
gl
History
gy
Changelog
gc
Settings
gs
Browse
gb
Search
/
General
Show this help
?
Submit feedback
!
Close modal / unfocus
Esc

Press ? anytime to show this help