Skip to main content
Scour
Browse
Getting Started
Login
Sign Up
You are offline. Trying to reconnect...
Copied to clipboard
Unable to share or copy to clipboard
Game Dev
🎮 Game Dev
game development, indie game, game design, gamedev
Filter Results
Timeframe
Fresh
Past Hour
Today
This Week
This Month
Feeds to Scour
Subscribed
All
Scoured
257
posts in
16.6
ms
My attempt to ‘Devlog’ my learning journey in
Godot
.
⚙️
Game Engines
Content type:
Video
youtu.be
·
5d
5 days ago
·
r/godot
Actions for My attempt to ‘Devlog’ my learning journey in Godot.
0002 - Update Interior Props
🖼️
Pixel Art
Content type:
Blog
ansimuz.itch.io
·
1d
1 day ago
Actions for 0002 - Update Interior Props
Awesome List Updated on Jun 05, 2026
⚙️
Game Engines
trackawesomelist.com
·
6d
6 days ago
Actions for Awesome List Updated on Jun 05, 2026
Made a small
game
to get my friend into
game
dev
... it worked, and now we’re building together
👾
Indie Games
duvic-studio.itch.io
·
1d
1 day ago
·
r/gamedev
Actions for Made a small game to get my friend into game dev... it worked, and now we’re building together
Halo: Campaign Evolved will be fully playable in 3rd person
⚙️
Game Engines
kitguru.net
·
9h
9 hours ago
Actions for Halo: Campaign Evolved will be fully playable in 3rd person
Adventure Editor
⚙️
Game Engines
flathub.org
·
1d
1 day ago
Actions for Adventure Editor
Halo: Campaign Evolved arrives July 28th
⚙️
Game Engines
Content type:
News
theverge.com
·
3d
3 days ago
Actions for Halo: Campaign Evolved arrives July 28th
LEGO Batman: Legacy of the Dark Knight Nintendo Switch 2 release date and pre-orders
⚙️
Game Engines
radiotimes.com
·
6d
6 days ago
Actions for LEGO Batman: Legacy of the Dark Knight Nintendo Switch 2 release date and pre-orders
Devlog:
Godot
Game
- Meta Elements
👾
Indie Games
lmika.org
·
4d
4 days ago
Actions for Devlog: Godot Game - Meta Elements
What’s New - visionOS (
Developer
)
⚙️
Game Engines
developer.apple.com
·
2d
2 days ago
·
r/VisionPro
Actions for What’s New - visionOS (Developer)
I just uploaded my first
game
on itch.io!
👾
Indie Games
umojju.itch.io
·
6d
6 days ago
·
r/godot
Actions for I just uploaded my first game on itch.io!
Gears of War: E-Day Collector’s Edition: Microsoft sells nostalgia with early access and platform strategy
⚙️
Game Engines
igorslab.de
·
20h
20 hours ago
Actions for Gears of War: E-Day Collector’s Edition: Microsoft sells nostalgia with early access and platform strategy
Kingdom Hearts 4 Marries Square Enix Fantasy With
Unreal
Engine
Action
⚙️
Game Engines
kotaku.com
·
1d
1 day ago
Actions for Kingdom Hearts 4 Marries Square Enix Fantasy With Unreal Engine Action
2027's 'Tomb Raider' Remake:
Unreal
Engine
5 and AI-Assisted Assets 'Refined' By Humans - Slashdot
⚙️
Game Engines
games.slashdot.org
·
4d
4 days ago
Actions for 2027's 'Tomb Raider' Remake: Unreal Engine 5 and AI-Assisted Assets 'Refined' By Humans - Slashdot
Looking
to create a War like card
game
in
godot
. Any recommended tutorials?
⚙️
Game Engines
Content type:
Video
youtube.com
·
1d
1 day ago
·
r/godot
Actions for Looking to create a War like card game in godot. Any recommended tutorials?
Ace Combat 8: Wings of Theve – The First Flight
⚙️
Game Engines
thisweekinvideogames.com
·
19h
19 hours ago
Actions for Ace Combat 8: Wings of Theve – The First Flight
The Wolf Among Us 2 Isn't Dead, but the Telltale
Engine
Is (Thank Goodness)
⚙️
Game Engines
ign.com
·
1d
1 day ago
Actions for The Wolf Among Us 2 Isn't Dead, but the Telltale Engine Is (Thank Goodness)
Microsoft launches
Godot
Sample to streamline Xbox PC
game
development
on the engine
⚙️
Game Engines
neowin.net
·
6d
6 days ago
Actions for Microsoft launches Godot Sample to streamline Xbox PC game development on the engine
"Five to six years is pretty normal for the
development
of a
game
... we did it in about three" Eiichiro Sasaki and Hiroyuki Kobayashi speak on how Stupid Never Dies was able to be developed relatively quickly
⚙️
Game Engines
rpgsite.net
·
11h
11 hours ago
Actions for "Five to six years is pretty normal for the development of a game... we did it in about three" Eiichiro Sasaki and Hiroyuki Kobayashi speak on how Stupid Never Dies was able to be developed relatively quickly
AI Level of Detail: Distance-Aware ML Model Precision Selection for Real-Time Human Motion Prediction in
Games
🤖
AI in Games
Content type:
Academic
arxiv.org
·
2d
2 days ago
Actions for AI Level of Detail: Distance-Aware ML Model Precision Selection for Real-Time Human Motion Prediction in Games
Sign up or log in to see more results
Sign Up
Login
« Page 2
Log in to enable infinite scrolling
Keyboard Shortcuts
Navigation
Next / previous item
j
/
k
Open post
o
or
Enter
Preview post
v
Post Actions
Love post
a
Like post
l
Dislike post
d
Undo reaction
u
Save / unsave
s
Recommendations
Add interest / feed
Enter
Not interested
x
Go to
Home
g
h
Interests
g
i
Feeds
g
f
Likes
g
l
History
g
y
Changelog
g
c
Settings
g
s
Browse
g
b
Search
/
Pagination
Next page
n
Previous page
p
General
Show this help
?
Submit feedback
!
Close modal / unfocus
Esc
Press
?
anytime to show this help