The Me, The Godot and The Game
🔴Test-Driven Development
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Deflanderization for Game Dialogue: Balancing Character Authenticity with TaskExecution in LLM-based NPCs
🔮Lisp Macros
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OSS updates September and October 2025
blog.michielborkent.nl·17h
🔵Clojure
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Jetpack Compose Stability Analyzer: real-time IDE insights, runtime tracing and CI stability checks
🐛Fuzz Testing
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Empirical Characterization Testing
blog.ploeh.dk·4h
🧬Mutation Testing
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Building a Rules Engine from First Principles
towardsdatascience.com·4d
🎲Property-Based Testing
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AWK technical notes (2023)
🦅Awk
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Using eBPF to attribute packet drops to netfilter rules
developers.redhat.com·9h
🔬BPF
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For Synthetic Situations
lesswrong.com·1h
🐛Fuzzing
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So I made a Full-stack coding framework at 16 years old called ScrollForge: Causal Graph Programming which unifies state, logic, and style in one causal graph.
📝Org-Mode
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Expressive Range Characterization of Open Text-to-Audio Models
arxiv.org·12h
🔗Parser Combinators
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From Lossy to Lossless Reasoning
🔗Parser Combinators
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