Cycle-accurate 6502 emulator as coroutine in Rust
github.com·22h·
🧩Memory Pooling
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Enhanced SPICE Modeling via Adaptive Transient Analysis & Hierarchical Parameter Optimization
dev.to·13h·
Discuss: DEV
🌪️Chaos Engineering
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Machine Scheduler in LLVM – Part II
myhsu.xyz·6h·
Discuss: Hacker News
⚙️CPU Pipeline
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Heuristic Quantum Advantage with Peaked Circuits
arxiv.org·2d
🚫Branch-Free Programming
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Pronto: JavaScript Functional Library for Eventuality and Concurrency
crockford.com·22h·
Discuss: Hacker News
😴Lazy Evaluation
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Entropy in algorithm analysis
11011110.github.io·14h
⛓️MCMC
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A Deep Dive into Gorm: Architecture, Workflow, Tips, and Troubleshooting for Go’
devresourcehub.com·1h·
Discuss: DEV
🔵Clojure
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Fungus: The Befunge CPU(2015)
bedroomlan.org·1d·
Discuss: Hacker News
🚫Branch-Free Programming
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Iterators - Dive into Lazy, Composable Processing
itsfoxstudio.substack.com·2h·
Discuss: r/rust
😴Lazy Evaluation
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Go's New WaitGroup.Go
dev.to·7h·
Discuss: DEV
🚫Branch-Free Programming
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Challenging the Fastest OSS Workflow Engine
obeli.sk·2d·
🚫Branch-Free Programming
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Multitasking On The Humble Z80 CPU
hackaday.com·7h
🧩Memory Pooling
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Having a bit of a disconnect understanding how to use the Godot Documentation.
preview.redd.it·14h·
Discuss: r/godot
📝Org-Mode
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Any tips or tricks to make add_child() and remove_child() less expensive?
reddit.com·22h·
Discuss: r/godot
🧩Memory Pooling
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Weak-To-Strong Generalization
lesswrong.com·10h
📐Gini Coefficient
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Superhuman AI for Multiplayer Poker
science.org·15h·
Discuss: Hacker News
🌪️Chaos Engineering
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Text rendering and effects using GPU-computed distances
blog.pkh.me·19h
➡️Arrows
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You can actually program FPGAs on a Mac now
sahasmunamala.substack.com·19h·
Discuss: r/embedded
🐚Shell Scripting
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How to Optimize Delphi Code Performance in 2025?
dev.to·15h·
Discuss: DEV
🧩Memory Pooling
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