VTPRACTITIONERS{ACRONIS}: Tracking FileFix, Shadow Vector, and SideWinder
blog.virustotal.com·3h·
🤖AI
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A compact syntax for XProc?
so.nwalsh.com·6h
🎮Game Engines
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A guide to making AI-generated art physical
autoncorp.com·1h·
Discuss: Hacker News
🤖AI
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Taurus MM: A Cloud-Native Shared-Storage Multi-Master Database
muratbuffalo.blogspot.com·10h·
🔗Distributed systems
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Media Buying Briefing: Stagwell strikes partnership with Palantir, as it zigs from rivals
digiday.com·10h
🔗Distributed systems
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Rhythm and Improvisation
dev.to·1d·
Discuss: DEV
🖼Graphics programming
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MichaelAI vs. CogniFlow: A Developer's No-BS Guide to Enterprise AI Platforms
getmichaelai.com·4d·
Discuss: DEV
🎮Game Engines
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5 reasons I’ve never used Arch Linux as a daily driver and never will
xda-developers.com·1d
🔗Distributed systems
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Sourcekit-Bazel-bsp: iOS Development in Cursor / VSCode, for Bazel projects
github.com·2d·
Discuss: Hacker News
Async Rust
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Health Catalyst (HCAT) Q3 Earnings: What To Expect
finance.yahoo.com·16h
🎮Game Engines
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Project Showcase: Iron-Dahlia 11/8/2025
reddit.com·1d·
Discuss: r/godot
🎮Game Engines
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Show HN: MainyDB – an embedded MongoDB-style database for Python
github.com·1d·
Discuss: Hacker News
Async Rust
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Go Concurrent Maps: From Bottlenecks to High-Performance Sharded Solutions That Scale
dev.to·2d·
Discuss: DEV
Async Rust
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QueST: Incentivizing LLMs to Generate Difficult Problems
dev.to·10h·
Discuss: DEV
🤖AI
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The AI revolution has a power problem
homenewshere.com·10h
🔗Distributed systems
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My Open Source Journey with Kestra (via WeMakeDevs)
dev.to·1d·
Discuss: DEV
🎮Game Engines
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Building Efficient Stream Processing Pipelines with Backpressure Control in Golang
dev.to·1d·
Discuss: DEV
🎭Actor Model
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The Missing Layer: How I Completed Our Data Lakehouse Architecture (When Everyone Else Stopped at Silver)
dev.to·3d·
Discuss: DEV
🔗Distributed systems
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Testing While Developing (Part 2): Selectors, Assertions, and User Events
dev.to·15h·
Discuss: DEV
Async Rust
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How AI agents and tool discovery for web automation?
dev.to·4d·
Discuss: DEV
🤖AI
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