Inline vs. Pipeline Ray Tracing
🖼Graphics programming
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I'm really confused about which engine to select: Unity, Unreal, or Godot?
🖼Graphics programming
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flowengineR: A Modular and Extensible Framework for Fair and Reproducible Workflow Design in R
arxiv.org·11h
🎭Actor Model
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How NVIDIA GeForce RTX GPUs Power Modern Creative Workflows
blogs.nvidia.com·2h
⚡Developer Productivity
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I don't know if you've seen this awesome list or not: A list of Game Development resources to make magic happen.
🖼Graphics programming
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onedraw — a GPU-driven 2D renderer
🖼Graphics programming
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Dive into Systems
🔗Distributed systems
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Reconstruction of existing buildings for evacuation assessment under emergency situations using 3D Gaussian splatting and machine learning
sciencedirect.com·1h
🤖AI
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Deflanderization for Game Dialogue: Balancing Character Authenticity with TaskExecution in LLM-based NPCs
🎭Actor Model
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Palworld Dev Calls Arc Raiders The New Benchmark For Unreal Engine Games
🖼Graphics programming
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How do you study a game engine in order to program projects better from scratch?
🖼Graphics programming
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AI coding transforms data engineering: How dltHub's open-source Python library helps developers create data pipelines for AI in minutes
venturebeat.com·1d
⚡Developer Productivity
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Video game creators fear AI could grab the controller
techxplore.com·1d
🖼Graphics programming
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Designing the Abyss
antonbezett.itch.io·9h
🖼Graphics programming
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