Inline vs. Pipeline Ray Tracing
🖼Graphics programming
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I'm really confused about which engine to select: Unity, Unreal, or Godot?
🖼Graphics programming
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flowengineR: A Modular and Extensible Framework for Fair and Reproducible Workflow Design in R
arxiv.org·20h
🎭Actor Model
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How NVIDIA GeForce RTX GPUs Power Modern Creative Workflows
blogs.nvidia.com·11h
⚡Developer Productivity
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I don't know if you've seen this awesome list or not: A list of Game Development resources to make magic happen.
🖼Graphics programming
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onedraw — a GPU-driven 2D renderer
🖼Graphics programming
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Supercharging the ML and AI Development Experience at Netflix
netflixtechblog.com·5h
⚡Developer Productivity
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Logic point entities (Sourcelike)
🎭Actor Model
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Entity Framework vs Dapper: Which ORM Should You Use for Your Next .NET Project?
hackernoon.com·5h
⚡Developer Productivity
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Dive into Systems
🔗Distributed systems
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Iterate faster with Amazon Bedrock AgentCore Runtime direct code deployment
aws.amazon.com·7h
🔗Distributed systems
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How Serde Transforms Rust Data Serialization: Complete Performance and Safety Guide
⚡Async Rust
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Arc Raiders review: The best extraction shooter ever made
xda-developers.com·8h
🦀Rust
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NDC Conferences: "Would YOU Survive the Titanic?", with ML and .NET - Simon Painter - NDC Copenhagen 2025
🖼Graphics programming
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Cursor's Composer-1 vs. Windsurf's SWE-1.5: The Rise of Vertical Coding Models
🔧Compiler Design
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Video game creators fear AI could grab the controller
techxplore.com·1d
🖼Graphics programming
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