Designing the Abyss
antonbezett.itch.io·12h
🖼Graphics programming
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Lazy loading isn't the magic pill to fix AI Inference
tensorfuse-docs.mintlify.dev·5h·
Discuss: Hacker News
Async Rust
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Pixel Art Filtering
jorenjoestar.github.io·4h·
Discuss: Hacker News
🖼Graphics programming
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Building a Digital Twin Office with Unity, WebGL, and AI — The Workflow Simulator Project
dev.to·8h·
Discuss: DEV
Developer Productivity
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Enforcing Architecture in an Agent-Driven Codebase
phoebe.work·1d·
Discuss: Hacker News
Developer Productivity
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Voxel Grid Visibility
cod.ifies.com·3h·
🖼Graphics programming
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Radar Trends to Watch: November 2025
oreilly.com·8h
🤖AI
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Phobos (RA2: YR engine extension) v0.4 – Release Highlights and Project News
moddb.com·36m·
Discuss: Hacker News
📋configuration systems
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Unreal Engine 5's finest hour? The Outer Worlds 2 review
notebookcheck.net·3d
🖼Graphics programming
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Why Multimodal AI Broke the Data Pipeline — And How Daft Is Beating Ray and Spark to Fix It
hackernoon.com·1d
🖼Graphics programming
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Readable Code Is Unreadable
blog.wilsonb.com·11h·
Discuss: Hacker News
🗂data structures
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Makefile vs. YAML: Modernizing verification simulation flows
edn.com·1d
Developer Productivity
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Why stop at 1 million tokens when you can have 10? My journey to extreme context on a gaming GPU. [P]
reddit.com·8h·
🎭Actor Model
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We found embedding indexing bottleneck in the least expected place: JSON parsing
nixiesearch.substack.com·1d·
Discuss: Substack
Async Rust
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My 2-Year RTS Game Dev Journey - and why im starting over (again)
reddit.com·2d·
Discuss: r/gamedev
🖼Graphics programming
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How to Use Multimodal AI Models With Docker Model Runner
docker.com·1d
🤖AI
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Ranking LLMs based on 180k French votes (French government's AI arena)
comparia.beta.gouv.fr·7h·
Discuss: Hacker News
🤖AI
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Show HN: a Rust ray tracer that runs on any GPU – even in the browser
github.com·1d·
Discuss: Hacker News
🖼Graphics programming
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We need to commit—it's time crunchy, complicated RPGs made their mainstream comeback for good
pcgamer.com·1d
🖼Graphics programming
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API-Led Connectivity - Practical Questions Answered - Part III
dev.to·3h·
Discuss: DEV
🔗Distributed systems
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