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🖼 Graphics programming
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Smartphones are finally getting Nvidia DLSS-style tech — and I’m ready for the ‘fake frames’
Â
🎮
Game Engines
androidauthority.com
·
6h
6 hours ago
Actions for Smartphones are finally getting Nvidia DLSS-style tech — and I’m ready for the ‘fake frames’
Firefox 153 is finally ditching the Nvidia driver workaround Linux users have hated
Â
🦀
Rust
Â
Content type:
News
xda-developers.com
·
2d
2 days ago
Actions for Firefox 153 is finally ditching the Nvidia driver workaround Linux users have hated
RenderLab – Prototype rendering techniques and renderers in the browser
Â
🎮
Game Engines
pub.prklinteractive.com
·
6d
6 days ago
·
Hacker News
Actions for RenderLab – Prototype rendering techniques and renderers in the browser
Remove padding and multiple D2D copies for MTP by gaugarg-nv · Pull Request #24086 · ggml-org/llama.cpp
Â
🦀
Rust
Â
Content type:
Code
github.com
·
1h
1 hour ago
·
r/LocalLLaMA
Actions for Remove padding and multiple D2D copies for MTP by gaugarg-nv · Pull Request #24086 · ggml-org/llama.cpp
FIPS
Â
ðŸ”
Type Systems
flathub.org
·
5d
5 days ago
Actions for FIPS
Ape: A New
Vulkan
Driver Written In The Zig
Programming
Language
Â
🎮
Game Engines
ziggit.dev
·
2d
2 days ago
Actions for Ape: A New Vulkan Driver Written In The Zig Programming Language
10 Years of Mapbox
GL
Â
🎮
Game Engines
Â
Content type:
Blog
mapbox.com
·
2d
2 days ago
Actions for 10 Years of Mapbox GL
BeeLlama.cpp DFlash on Strix Halo: 2.7x Gemma 31B, But MTP Is Still Faster
Â
🎮
Game Engines
sleepingrobots.com
·
3d
3 days ago
Actions for BeeLlama.cpp DFlash on Strix Halo: 2.7x Gemma 31B, But MTP Is Still Faster
Writing
GPU
shaders
in Rust (gpn24)
Â
🎮
Game Engines
cdn.media.ccc.de
·
4d
4 days ago
Actions for Writing GPU shaders in Rust (gpn24)
RISC-V edge box packs dual GbE, CAN, and 4G/5G support
Â
🔗
Distributed systems
linuxgizmos.com
·
2d
2 days ago
Actions for RISC-V edge box packs dual GbE, CAN, and 4G/5G support
If a decade-old Nintendo Switch can run PC games, your next handheld doesn't need to be x86
Â
🎮
Game Engines
xda-developers.com
·
19h
19 hours ago
Actions for If a decade-old Nintendo Switch can run PC games, your next handheld doesn't need to be x86
Qualcomm Dragonwing Mobile Broadband Multimedia (MBM) MBM715 and MBM 415 SoCs combine 5G, Wi-Fi, multimedia, and Edge AI - CNX Software
Â
📡
Protocol Design
Â
Content type:
News
cnx-software.com
·
2d
2 days ago
Actions for Qualcomm Dragonwing Mobile Broadband Multimedia (MBM) MBM715 and MBM 415 SoCs combine 5G, Wi-Fi, multimedia, and Edge AI - CNX Software
15 years later, the PS2 gets a Minecraft port, and it actually hits 30fps
Â
🎮
Game Engines
androidauthority.com
·
5h
5 hours ago
Actions for 15 years later, the PS2 gets a Minecraft port, and it actually hits 30fps
SPGE: a modern true 3d game engine written in C, fully scriptable in Python.
Â
🎮
Game Engines
lemmy.ml
·
3d
3 days ago
Actions for SPGE: a modern true 3d game engine written in C, fully scriptable in Python.
Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields
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🎮
Game Engines
Â
Content type:
Academic
arxiv.org
·
1d
1 day ago
Actions for Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields
One attribute to rule them all
Â
🎮
Game Engines
Â
Content type:
Blog
mapbox.com
·
4d
4 days ago
·
Hacker News
Actions for One attribute to rule them all
NVIDIA GeForce Hotfix 610.52 driver released, fixes issues related to G-SYNC, Smooth Motion, and stability
Â
🎮
Game Engines
Â
Content type:
News
tweaktown.com
·
12h
12 hours ago
Actions for NVIDIA GeForce Hotfix 610.52 driver released, fixes issues related to G-SYNC, Smooth Motion, and stability
Game Porting Toolkit 4 is here!
Â
🎮
Game Engines
developer.apple.com
·
2d
2 days ago
·
Hacker News
,
r/macgaming
Actions for Game Porting Toolkit 4 is here!
Gothic 1 Remake-RUNE - SceneSource
Â
🎮
Game Engines
scnsrc.me
·
3d
3 days ago
Actions for Gothic 1 Remake-RUNE - SceneSource
WiVRn server
Â
🔗
Distributed systems
flathub.org
·
6h
6 hours ago
Actions for WiVRn server
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