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Co-Creator
of
Haskell
:
Functional
Programming, Thinking in Types, Useless Languages | Simon Jones
🌙
lua
Content type:
News
developing.dev
·
3d
3 days ago
Actions for Co-Creator of Haskell: Functional Programming, Thinking in Types, Useless Languages | Simon Jones
Issue 528
🧩
clojure
haskellweekly.news
·
20h
20 hours ago
Actions for Issue 528
Awesome List Updated on Jun 10, 2026
📝
neovim
trackawesomelist.com
·
2d
2 days ago
Actions for Awesome List Updated on Jun 10, 2026
[Promotion] Automating @export: A tool to clean up your
Godot
4 scripts
🔳
terminal
ddoondev.itch.io
·
20h
20 hours ago
·
r/godot
Actions for [Promotion] Automating @export: A tool to clean up your Godot 4 scripts
OCaml Weekly News, 09 Jun 2026
🧩
clojure
alan.petitepomme.net
·
2d
2 days ago
Actions for OCaml Weekly News, 09 Jun 2026
mrf/godot-stagehand
: Playwright inspired tool for testing
Godot
games
📝
neovim
Content type:
Code
github.com
·
6d
6 days ago
·
Hacker News
Actions for mrf/godot-stagehand: Playwright inspired tool for testing Godot games
VU
#862559: crypton-x509-validation
Haskell
libraries do not enforce X.509 NameConstraints
🧩
clojure
kb.cert.org
·
16h
16 hours ago
Actions for VU#862559: crypton-x509-validation Haskell libraries do not enforce X.509 NameConstraints
Writing static checks to an unsuspecting library with Liquid
Haskell
🧩
clojure
Content type:
Blog
tweag.io
·
1d
1 day ago
Actions for Writing static checks to an unsuspecting library with Liquid Haskell
Beginning
Game
Development Guide
🌙
lua
gamefromscratch.com
·
15h
15 hours ago
Actions for Beginning Game Development Guide
15-150: Principles of
Functional
Programming
🧩
clojure
brandonspark.github.io
·
3d
3 days ago
Actions for 15-150: Principles of Functional Programming
Programming
Languages Course Reboot, 2026
🌙
lua
Content type:
Reference
docs.google.com
·
2d
2 days ago
·
Lobsters
,
Hacker News
Actions for Programming Languages Course Reboot, 2026
Release candidate:
Godot
4.7 RC 2
🌙
lua
godotengine.org
·
12h
12 hours ago
·
r/godot
Actions for Release candidate: Godot 4.7 RC 2
Why UI Frameworks Eventually Become DSLs
🌙
lua
kura.tazz.codes
·
2d
2 days ago
·
r/gamedev
Actions for Why UI Frameworks Eventually Become DSLs
Ape: A New
Vulkan
Driver Written In The Zig
Programming
Language
🌙
lua
phoronix.com
·
5d
5 days ago
·
Hacker News
Actions for Ape: A New Vulkan Driver Written In The Zig Programming Language
Deconstructing Datalog
🧸
toys
rntz.net
·
6h
6 hours ago
·
Hacker News
Actions for Deconstructing Datalog
Samuel Mimram — CSC_51051_EP -- Computational logic: from Artificial intelligence to Zero bugs
🧩
clojure
lix.polytechnique.fr
·
1d
1 day ago
Actions for Samuel Mimram — CSC_51051_EP -- Computational logic: from Artificial intelligence to Zero bugs
Rewriting my 2005 C++/
OpenGL
game
in
Go
🌙
lua
nurkiewicz.com
·
5d
5 days ago
Actions for Rewriting my 2005 C++/OpenGL game in Go
My first ever
game
– a
Godot
arcade
game
with zero asset files
🌙
lua
forcesensitivesaiyan.itch.io
·
7h
7 hours ago
·
Hacker News
Actions for My first ever game – a Godot arcade game with zero asset files
New Arm tech enables the use of
Unreal
Engine
MegaLights on mobile
🌙
lua
Content type:
News
gamesindustry.biz
·
1d
1 day ago
Actions for New Arm tech enables the use of Unreal Engine MegaLights on mobile
Implementing Monads with Async Zig
🧩
clojure
Content type:
Blog
platypro.net
·
2d
2 days ago
·
Hacker News
Actions for Implementing Monads with Async Zig
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