A Perceptron in Age of Empires II (opens in new tab)  🗄️Databases

In-game constructions of NAND gates and a perceptron (forward prop and training) as described in in 'If LLMs Have Human-Like Attributes, Then So Does Age of Empires II'. We begin by proving that Age of Empires II is functionally- and Turing- complete. Then we build a perceptron and a circuit to train it in-game. With that, we argue that changing the substrate (representation) of an LLM also alters the perception of their attributes. We then show that research in LLM anthropomorphic attributes...

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