Game Dev

Feeds to Scour
SubscribedAll
Scoured 260 posts in 7.6 ms

Echoes of Aincrad Hands-On Preview

 🎮Games
rpgsite.net·

Final Fantasy VII Rebirth’s Switch 2 port was built around “what to preserve,” not “what to cut.” Director Naoki Hamaguchi on optimizing a massive open world with a heavily customized UE4

 🎮Games
automaton-media.com·

Schrödinger’s Call creators overcame a slump by playing The House in Fata Morgana. “It’s an incredible game that gives you a taste of both kindness and despair”

 🤖Game AI
automaton-media.com·

Kingdom Hearts 4 Marries Square Enix Fantasy With Unreal Engine Action

 🎮Games
kotaku.com
·

Godot devs are getting a helping hand from Microsoft to bring their games to Xbox on PC

 🎮Games  Content type: News
pcgamer.com
·

Summer Game Fest 2026 Hands-On – Gungrave G.O.R.E: Blood Heat

 🎮Games
waytoomany.games·

'It's giving... Nintendo Hire This Man' — the Internet Reacts to The Legend of Zelda: Ocarina of Time Remake

 🎮Games  Content type: News
ign.com·

Crashing cars and improving hover detection

 🤖Game AI
motion.dev··Lobsters, Hacker News

Gears of War: E-Day Collector’s Edition: Microsoft sells nostalgia with early access and platform strategy

 🎮Games
igorslab.de·

The new Tomb Raider: Legacy of Atlantis has an AI disclaimer on its Steam page

 🎮Games  Content type: News
tweaktown.com·

"We are seeing a certain degree of effectiveness from the use of generative AI" - Resident Evil and Pragmata publisher Capcom clarifies its stance on using the controversial tech

 🤖Game AI  Content type: News
eurogamer.net·

Post #16: Dodge the Creeps, Completed!

 🎮GDScript
compiledfrog.com·

Ace Combat 8: Wings of Theve – The First Flight

 🎮Games
thisweekinvideogames.com·

Following generative AI controversy, Crazy Taxi: World Tour lead clarifies how the tech is being used to revive Sega's Dreamcast classic

 🤖Game AI  Content type: News
eurogamer.net·

Ubisoft reportedly shuts down Winnipeg and Belgrade studios

 🚩CTF
shacknews.com·

Gears of War: E-Day brings 12-player co-op, smoother traversal mechanics, and more

 🎮Games
neowin.net·

Intuitive Random Selection (with Marc LeBlanc)

 🤖Game AI  Content type: News
computerenhance.com·

DY-2026/ParanoiaSkills: Evidence-first agent skills for game design analysis, concept architecture, and AI workflow evolution.

 🎮Games  Content type: Code
github.com··DEV

"Five to six years is pretty normal for the development of a game... we did it in about three" Eiichiro Sasaki and Hiroyuki Kobayashi speak on how Stupid Never Dies was able to be developed relatively quickly

 🎮Games
rpgsite.net·

kenney.nl is a hero

 🎮Games  Content type: Blog
anondev.bearblog.dev·
Sign up or log in to see more results

Keyboard Shortcuts

Navigation

Next / previous item
j/k
Open post
oorEnter
Preview post
v

Post Actions

Love post
a
Like post
l
Dislike post
d
Undo reaction
u
Save / unsave
s

Recommendations

Add interest / feed
Enter
Not interested
x

Go to

Home
gh
Interests
gi
Feeds
gf
Likes
gl
History
gy
Changelog
gc
Settings
gs
Browse
gb
Search
/

General

Show this help
?
Submit feedback
!
Close modal / unfocus
Esc

Press ? anytime to show this help