Adventureland Video Game
🏰Dungeon Generation
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Rodrigo Girão Serrão: A generator, duck typing, and a branchless conditional walk into a bar
mathspp.com·6h
λHaskell
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What data do coding agents send, and where to?
⚔Roguelike
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An Approach to Artificial Sentience
⚡Algebraic Effects
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System Practice: Coherence Game
⚡Algebraic Effects
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Speech-DRAME: A Framework for Human-Aligned Benchmarks in Speech Role-Play
arxiv.org·21h
🌳BSP Trees
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Spiking Neural Networks: The Future of Brain-Inspired Computing
arxiv.org·1d
🧮Functional Programming
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Structurally Valid Log Generation using FSM-GFlowNets
arxiv.org·4d
🧮Functional Programming
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End-to-End Framework Integrating Generative AI and Deep Reinforcement Learning for Autonomous Ultrasound Scanning
arxiv.org·21h
🗺️Pathfinding Algorithms
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Repo for AI assistant configs (Claude Code, Codex, Devin, Cursor etc.)
🎲Roguelike development
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Enhanced Block Copolymer Lithography via Adaptive Stochastic Gradient Descent and Dynamic Mask Optimization
🌈Color Theory
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Uncrossed Multiflows and Applications to Disjoint Paths
arxiv.org·21h
🗺️Pathfinding Algorithms
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Searles's Chinese Room: Case study in philosophy of mind and cognitive science
🌳BSP Trees
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Ariadne: A Controllable Framework for Probing and Extending VLM Reasoning Boundaries
arxiv.org·21h
🗺️Pathfinding Algorithms
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Neural Transparency: Mechanistic Interpretability Interfaces for Anticipating Model Behaviors for Personalized AI
arxiv.org·21h
🧮Functional Programming
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MambaNetLK: Enhancing Colonoscopy Point Cloud Registration with Mamba
arxiv.org·21h
🗺️Pathfinding Algorithms
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