YEET and Dwarf Housing patch
greenwizardgames.itch.io·1d
Roguelike
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Pixel Art Action RPG Kingdom Of Night Release Date Announced
retronews.com·1d
Roguelike
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How a Mind Emerges From Mindless Things
psychologytoday.com·1d
🔲Cellular Automata
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SearchResearch (11/5/25): Pro tips on using AI for deep research
searchresearch1.blogspot.com·15m·
🔲Cellular Automata
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Building an Interactive AI Agent for Lightning-Fast Machine Learning Tasks
developer.nvidia.com·22h
🗺️Pathfinding Algorithms
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Baldur's Gate 3 custom campaign mod Path to Menzoberranzan's now targeting a first playable alpha release in the first half of 2026
rockpapershotgun.com·2d
Roguelike
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Show HN: Refusal-Aware Logical Framework for LLMs
github.com·3d·
Discuss: Hacker News
🗺️Pathfinding Algorithms
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Improving Reliability and Quality of AI Agents in Production
dev.to·8h·
Discuss: DEV
🗺️Pathfinding Algorithms
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SSPO: Subsentence-level Policy Optimization
arxiv.org·17h
🌳BSP Trees
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SIMS-V: Simulated Instruction-Tuning for Spatial Video Understanding
arxiv.org·17h
🔲Cellular Automata
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One Size Does Not Fit All: Architecture-Aware Adaptive Batch Scheduling with DEBA
arxiv.org·17h
🔲Cellular Automata
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Syncing Obsidian Notes to Notion by Python Script (Part 3) - Auto-Linking Related Databases
dev.to·2h·
Discuss: DEV
🔲Cellular Automata
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MoM: Mixtures of Scenario-Aware Document Memories for Retrieval-AugmentedGeneration Systems
dev.to·18h·
Discuss: DEV
🔲Cellular Automata
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Tiny Lands 2 taught me I'm absolutely ass at spot-the-difference puzzles
polygon.com·1d
👁️Field of View
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Foolish Mortals Review
ladiesgamers.com·17h
Roguelike
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Consistent Hashing: The Unseen Engine
dev.to·7h·
Discuss: DEV
🌳BSP Trees
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How we build website templates
dev.to·17h·
Discuss: DEV
🎲Roguelike development
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STRIDER: Navigation via Instruction-Aligned Structural Decision Space Optimization
arxiv.org·3d
Grid-Based Movement
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Baldur’s Gate 3 Fans Are Making A New Campaign For The RPG - Kotaku
news.google.com·2d
Roguelike
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