Bases best practices: creating too many bases?
🌳BSP Trees
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A New Game Channeling The Classic Pokémon Era Is Breaking Records On Kickstarter
retrododo.com·8h
⚔Roguelike
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Update 0.5.6 - New tutorial system!
godnoken.itch.io·12h
⚔Roguelike
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Ice Age Art : Contemporary Resonances , Part 1 - Notes
e-flux.com·22h
🔲Cellular Automata
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ARC Raiders review: Contender for game of the year
notebookcheck.net·8h
👁️Field of View
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The New Optimization Stack: Where SEO Meets AI Retrieval via @sejournal, @DuaneForrester
searchenginejournal.com·7h
🗺️Pathfinding Algorithms
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A Project I’ve Been Considering For Years Has Been Stymied By How Much “AI” Crap There Is
broken-words.com·6h
⚔Roguelike
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Policy Maps: Tools for Guiding the Unbounded Space of LLM Behaviors
machinelearning.apple.com·3d
🗺️Pathfinding Algorithms
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ChatGPT Glossary: 60 AI Terms Everyone Should Know
cnet.com·3h
🔲Cellular Automata
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The Primeagen was right: Vim motions have made me 10x faster. Here's the data to prove it
⚔Roguelike
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Benchmarking Generative AI Against Bayesian Optimization for Constrained Multi-Objective Inverse Design
arxiv.org·2d
🗺️Pathfinding Algorithms
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'I briefly burst into tears': After 11 years of work, the dev of this fantasy sim is 'elated and grateful' to reach Overwhelmingly Positive reviews on Steam onl...
pcgamer.com·2h
⚔Roguelike
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Unlocking AI Vision with the Wisdom of Cats: Building Generalizable Models
🔲Cellular Automata
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Systematizing LLM Persona Design: A Four-Quadrant Technical Taxonomy for AI Companion Applications
arxiv.org·16h
🔲Cellular Automata
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Cleaning Up! Demo Impressions
ladiesgamers.com·2d
⚔Roguelike
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I've created a leetcode for system design
🌳BSP Trees
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