Unrealistic MRT map in Subway Builder game (modded)
youtu.be·23h·
Discuss: r/singapore
Roguelike
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Tips On Drawing Robots?
forum.melonland.net·1d
🌈Color Theory
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Network edge design checklist: Part 2 — Network edge design
blog.apnic.net·2h
🗺️Pathfinding Algorithms
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Alphabet: AI Supercycle Powered By Cloud, CapEx, And TPUs
seekingalpha.com·23h
🗺️Pathfinding Algorithms
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Magical Creature Strategies and Questions
preview.redd.it·2d·
🏰Dungeon Generation
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Memory in AI Companions: Implementing Vector-Based Long-Term User State
nsfwcoders.com·2h·
Discuss: DEV
🎲Roguelike development
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Arc Raiders Is On An Upward Arc, Surpassing Helldivers 2 All-Time Peak Concurrent Players On Steam - GameSpot
news.google.com·15h
Roguelike
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Beginner’s Guide to Conquering NanoCorp on HackTheBox
thecybersecguru.com·1d
Roguelike
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Fixing Enterprise Apps with AI: The T+n Problem
oreilly.com·21h
🔲Cellular Automata
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Book: Emergence in Games, by Penny Sweetser (2007)
reddit.com·2d·
Discuss: r/gamedev
🎲Roguelike development
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Introduction to Godot C# Essentials | A microsoft introduction to Godot for C#
github.com·3d·
Discuss: r/godot
🎲Roguelike development
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After 2 months of coding, debugging, and second-guessing myself… my first product is live 🎉
reddit.com·10h·
Discuss: r/webdev
🎲Roguelike development
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What I learned building a language-learning app
chadnauseam.com·12h·
Discuss: Hacker News
🔧Functional programming
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Predicting Pedestrian Intent with Spatiotemporal Graph Neural Networks for Enhanced AEB Systems
dev.to·1d·
Discuss: DEV
🗺️Pathfinding Algorithms
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RF-Behavior: A Multimodal Radio-Frequency Dataset for Human Behavior and Emotion Analysis
arxiv.org·4h
🌳BSP Trees
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Building Flipr: a URL shortener, one commit at a time
dev.to·1d·
Discuss: DEV
🧮Functional Programming
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Beyond Softmax: Dual-Branch Sigmoid Architecture for Accurate Class Activation Maps
arxiv.org·4h
🔲Cellular Automata
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