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🗺️ Pathfinding Algorithms
A*, Dijkstra, Grid Navigation, Roguelike AI
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83069
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1.85
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IMAGINE
: Intelligent Multi-Agent Godot-based Indoor
Networked
Exploration
arxiv.org
·
18h
⬜
Grid-Based Movement
Upa
: Unsupervised Prompt Agent Shows
Pairwise
Comparisons Drive Structured Search and Selection
quantumzeitgeist.com
·
3h
🌳
BSP Trees
All
Paths
From Source to Target: Coding Problem
dev.to
·
2d
·
Discuss:
DEV
🌳
BSP Trees
I spent 2 weeks playing god. My
learnings
from 597 genetic algorithm
lineages
blog.silennai.com
·
3h
·
Discuss:
Hacker News
🔲
Cellular Automata
Agent Alpha: Tree Search
Unifying
Generation,
Exploration
and Evaluation for Computer-Use Agents
arxiv.org
·
18h
🔲
Cellular Automata
De-mystifying
Agentic AI: Building a Minimal Agent Engine from Scratch with
Clojure
serefayar.substack.com
·
1d
·
Discuss:
Substack
🔲
Cellular Automata
jameshaydon/sentinel
- MCP
guardrailing
for LLM agents using logic programming
github.com
·
18h
🔲
Cellular Automata
AI Starting
Points
jarango.com
·
1d
🔲
Cellular Automata
**Abstract:** This paper proposes a novel methodology for automated
theorem
discovery within advanced set theory utilizing hyperdimensional geometric
algebra
...
freederia.com
·
2h
🧮
Functional Programming
Released a small Grid
Toolkit
for Godot 4 (utility,
pathfinding
, data)
heightgaming.itch.io
·
19h
·
Discuss:
r/godot
⬜
Grid-Based Movement
Star Maps that are
Actively
Lying
legacy.drivethrurpg.com
·
4h
⬜
Grid-Based Movement
Game
Guidance
bluesnews.com
·
1d
🏰
Dungeon Generation
Routing
in a
Sparse
Graph: a Distributed Q-Learning Approach
towardsdatascience.com
·
1d
🔲
Cellular Automata
As
Rocks
May Think
evjang.com
·
23h
·
Discuss:
Hacker News
🔲
Cellular Automata
The Future of
Agentic
AI
dev.to
·
7h
·
Discuss:
DEV
🔲
Cellular Automata
The
Impatient
Programmer’s Guide to
Bevy
and Rust: Chapter 7
aibodh.com
·
2d
·
Discuss:
Hacker News
🎲
Roguelike development
Mappa
– Fine-tune ANY multi-agent LLM systems end-to-end with AI
coaches
news.ycombinator.com
·
5h
·
Discuss:
Hacker News
⚡
Algebraic Effects
Taking on
Anthropic
's Public Performance Engineering Interview Challenge
matthewtejo.substack.com
·
21h
·
Discuss:
r/programming
⚡
Algebraic Effects
Nobody
Trained
Claude on Your CLI
blog.gorewood.games
·
1d
⚔
Roguelike
100 AI Agents, 1,500 Parallel Tool Calls: How Kimi K2.5’s
PARL
Framework Delivers 4.5x
Speedup
pub.towardsai.net
·
7h
🔲
Cellular Automata
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