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🗺️ Pathfinding Algorithms
A*, Dijkstra, Grid Navigation, Roguelike AI
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82898
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960.7
ms
Multi-threaded
Recast-Based
A*
Pathfinding
for Scalable Navigation in Dynamic Game Environments
arxiv.org
·
3d
⬜
Grid-Based Movement
Deep dive into
Hierarchical
Navigable
Small Worlds
amandeepsp.github.io
·
7h
·
Discuss:
r/programming
🌳
BSP Trees
Oatmeal
-
Constraint
propagation for fun
eli.li
·
4h
🏰
Dungeon Generation
My Journey Learning Google
ADK
: Building AI Agents from
Scratch
pub.towardsai.net
·
1d
🔲
Cellular Automata
Hybrid Model‑Based / Model‑Free Reinforcement Learning for Energy‑Efficient Autonomous Warehouse Robot Navigation with Real‑Time
Obstacle
Prediction **
Abstra
...
freederia.com
·
1d
⬜
Grid-Based Movement
Constrained parallel
tempering
in
traveling-salesman
problems with circular neighborhoods
link.aps.org
·
21h
🌳
BSP Trees
Show HN:
LocalGPT
– A local-first AI assistant in Rust with
persistent
memory
news.ycombinator.com
·
3h
·
Discuss:
Hacker News
⚡
Algebraic Effects
Human-like Search for Modern
Applications
anvitra.ai
·
4h
·
Discuss:
Hacker News
⬜
Grid-Based Movement
dakotalock/holygrailopensource
: Fully autonomous AI development agent with stateful memory, live web access, pseudo self-improvement and more!
github.com
·
7h
·
Discuss:
Hacker News
,
r/SideProject
,
r/webdev
🎲
Roguelike development
Geospatial
System Design
Patterns
systemdr.substack.com
·
3h
·
Discuss:
Substack
⬜
Grid-Based Movement
Circumstantial
Complexity
, LLMs and Large Scale Architecture
datagubbe.se
·
2h
·
Discuss:
Hacker News
🔲
Cellular Automata
Informative
Path Planning with
Guaranteed
Estimation Uncertainty
arxiv.org
·
2d
⬜
Grid-Based Movement
🧠 AI Architecture for
Beginners
: What Goes Where (No
Buzzwords
)
dev.to
·
1d
·
Discuss:
DEV
🔲
Cellular Automata
Early History of a Perfect Join
Algorithm
remy.wang
·
9h
🧮
Functional Programming
New MIT Framework Uses Search to
Handle
LLM
Errors
in AI Agents
hpcwire.com
·
2d
🔄
Effect Handlers
Street
Description
Generator
legacy.drivethrurpg.com
·
2d
🌳
BSP Trees
Cooperative
Visitor
: A Template Technique for
Visitor
Creation
artima.com
·
9h
🔄
Effect Handlers
Build an Agent with
Nanobot
, Lighter Replacement for
OpenClaw
analyticsvidhya.com
·
18h
🔲
Cellular Automata
Beyond
agentic
coding
haskellforall.com
·
14h
·
Discuss:
Lobsters
,
Hacker News
,
Hacker News
,
r/programming
🔲
Cellular Automata
What to focus on next
store.steampowered.com
·
1d
·
Discuss:
r/gamedev
🎲
Roguelike development
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