Deflanderization for Game Dialogue: Balancing Character Authenticity with TaskExecution in LLM-based NPCs
🏰Dungeon Generation
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Reflections on Reading, Writing and Running Mothership Material - Referee Retrospective
gourd-dwarf.bearblog.dev·1d
⚔Roguelike
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Superhuman AI for Multiplayer Poker
🏰Dungeon Generation
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How Perplexity Built an AI Google
blog.bytebytego.com·1d
🔲Cellular Automata
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Investigating Search Among Physical and Virtual Objects Under Different Lighting Conditions
arxiv.org·1d
👁️Field of View
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Improved swarm model with informed agents to prevent stealth attackers based on a vigilance mechanism
sciencedirect.com·22h
🔲Cellular Automata
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ASAN: A conceptual architecture for a self-creating, energy-efficient AI system
🔲Cellular Automata
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Repo for AI assistant configs (Claude Code, Codex, Devin, Cursor etc.)
🎲Roguelike development
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A Guide To Being Persuasive About AI Dangers
lesswrong.com·6h
🔲Cellular Automata
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Adaptive Gripper Control via Self-Healing Polymer Dynamics & Reinforcement Learning
🔲Cellular Automata
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Cyclic Proofs for iGL via Corecursion
arxiv.org·8h
🧮Functional Programming
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How AI Agents Evolved and What’s Next
pub.towardsai.net·2d
🔲Cellular Automata
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A Unified Model for Human Mobility Generation in Natural Disasters
arxiv.org·8h
🔲Cellular Automata
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CoCoVa: Chain of Continuous Vision-Language Thought for Latent Space Reasoning
arxiv.org·8h
🔲Cellular Automata
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