Building a High-Performance Real-Time Camera Capture System in C++
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Deep dive into building a production-ready camera capture system with zero-copy V4L2, multithreading, and FFmpeg encoding.

Ever wondered how professional surveillance systems, dashcams, or robotics vision pipelines capture and process video at real-time speeds? Let me walk you through building a production-ready camera capture system in modern C++ that does exactly that.

What We're Building
A multithreaded camera capture system that:

  • Captures live video at 30 FPS from USB cameras
  • Processes frames for AI tasks (cv::Mat for ML models)
  • Records continuous 30-second video segments with UTC timestamps
  • Maintains zero-copy performance with thread-safe architecture
  • Handles cam...

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