The problem

Imagine treating neural networks not as magic black boxes, but as predictable functions in your code. Imagine data flowing from a camera directly to an NPU and then to a game engine without ever touching the CPU or copying memory.

It began as a simple feature request. I wanted to implement a couple of “smart” NPCs in my game project — characters that could truly perceive the player and react intelligently, rather than following a rigid behavior tree.

But I immediately hit a wall. To achieve this level of intelligence, the industry offered me two bad options:

  1. The Cloud Route: Send data to an API. This introduced unacceptable latency (500ms+), depende...

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