Every product team eventually faces the same question: should we build editing features in-house, or integrate a third-party solution?

It’s a legitimate question. Building gives you complete control. Buying means depending on someone else’s roadmap. But here’s what the question often misses: the real cost isn’t just about money or even time — it’s about what you’re not building while your team reinvents photo filters or video trimming.

We’ve worked with hundreds of companies that faced this exact decision. Some tried building first and switched to our SDKs after hitting walls. Others evaluated the math upfront and chose to integrate from day one. What they all have in common is that they needed editing features that actually worked, shipped quickly, and didn’t become a maintenan…

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