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🎮 Game Design
Mechanics, Playtesting, Board Games, Rule Design
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189160
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Iowa State Researchers Develop
Priority-Ranking
Framework To Guide Robot Rule
Conflicts
⚫
Abstract Games
spacewar.com
·
13h
Dev
Log
2 - First Testing Round Open! news
🎯
Godot Engine
indiedb.com
·
5d
https://
research.perplexity.ai/articles/designing-refining-and-maintaining-agent-skills-at-perplexity
🛠️
Metacreation
research.perplexity.ai
·
1d
A
Simulation
of Social
Groups
Under A Gift Economy
🔬
Cellular Automata
lesswrong.com
·
19h
Eight Indie Games Offer Free Steam
Demos
for
Wishlist
Wednesday
🎲
Indie Games
google.com
·
1d
Sometimes
Being Bad At A Game Is Most Of The
Fun
😴
Borecore Games
kotaku.com
·
3d
Saros
needs to stop
pretending
it's a roguelike
🗡️
Roguelike Design
polygon.com
·
10h
Solar
Expanse
: High-Complexity
Systemic
Expansion
🌱
Emergent Narrative
forums.sufficientvelocity.com
·
1d
Defuse
🌙
Lua Scripting
flathub.org
·
18h
Week 8
Devlog
🧪
Experimental Games
ugly2.itch.io
·
4d
Introducing the
a16z
Design Engineer
Fellowship
📐
Constraint Design
a16z.news
·
2d
Thoki-Buthelezi/elite-ai-systems-engineer-2026
: 52-week journey to become an elite ai systems engineer
🌙
Lua Programming
github.com
·
10h
·
DEV
Opening
Gambit
⚫
Abstract Games
drivethrurpg.com
·
15h
Open
internship
position + call for
collaborations
on threat model-dependent alignment, governance, and offense/defense balance
⚫
Abstract Games
lesswrong.com
·
2d
xTactics
⚫
Abstract Games
flathub.org
·
5d
Fluid
thinking about
collective
intelligence
🔬
Cellular Automata
nature.com
·
12h
Transformers.js
in web games
📖
Interactive Fiction
mattcool.tech
·
1d
·
r/webdev
DD# 276
Alea
iacta
est news
😴
Borecore Games
indiedb.com
·
20h
Show HN:
1990s
Game Dev
Algorithms
for Distributed Systems
⚫
Abstract Games
docs.merca.earth
·
3d
·
Hacker News
From LLM-Driven Trading Card Generation to Procedural
Relatedness
: A Pok\'
emon
Case Study
🔀
Procedural Generation
arxiv.org
·
1d
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