My fifth book, Computer Science from Scratch: Building Interpreters, Art, Emulators, and ML in Python was recently published by No Starch Press. It’s a great book for intermediate or advanced Python programmers who have some gaps in their CS knowledge and want to learn from a code-centric, project-focused approach. It includes seven fun, educational projects like building a BASIC interpreter and an NES emulator. You can learn more about the book itself on computersciencefromscratch.com. In this post I’m going to tell you about the development process. Everything from selecting the topics, to writing the manuscript, finding a publisher, and getting it through to the finish line is covered here.

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