Reversible Computation theory is a theory of software construction oriented toward evolution, discovered when the author tried to explain software development practices starting from the fundamental principles of physics. Its methodology thus comes not from computer science itself but from theoretical physics, and it describes a relatively abstract law of software construction unfamiliar to many programmers. In the article The Methodological Source of Reversible Computation Theory I initially introduced some inspiring ideas from theoretical physics and mathematics. Recently, I wrote another article [A Discriminative Analysis of Reversible Computation Theory for Programmers](https://dev.to/canonical/a-theor…

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