Evolving brains? Cull long inference times.
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A benchmark was saturated only after aggressive culling

Robert Viragh1 State of Utopia January 18, 2026

1 Email the author at: rviragh@gmail.com

Abstract

We create a fly simulation in which flies must navigate a simple maze to find food. Evolved flies saturate this benchmark (reach 100%) - but only after we culled long inference times. We include steps for reproduceability, so that our paper is easily replicated.

Keywords

AI, inference, evolution, crossover, backpropagation, transformer

Figure 1: the simulated environment

1. Introduction

We create an interesting game to evolve fruitfly brains. [The complete game/simulation is available here.](https://claude.ai/public/artifacts/…

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