A hitchhiker's guide to CUDA programming
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๐ŸŽฏGPU Kernels
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Rasterizer Project - Part 2: Lines and Optimization (Excited reaction)
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๐Ÿ”„SIMD Programming
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Vectorizing for Fun and Performance
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๐Ÿ”„SIMD Programming
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Show HN: GPU-accelerated sandboxes for running AI coding agents in parallel [video]
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๐Ÿ”—NCCL
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Chibi Izumi: Phased dependency injection for TypeScript
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๐Ÿ”Type Checkers
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Fungus: The Befunge CPU(2015)
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โš™๏ธSystems Programming
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Text rendering and effects using GPU-computed distances
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๐Ÿ”ขcuBLAS
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Cycle-accurate 6502 emulator as coroutine in Rust
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๐Ÿ“ŠProfiling Tools
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From Lossy to Lossless Reasoning
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๐Ÿค–AI Coding Tools
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Reflection for Aggregates (2020)
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๐Ÿ”Type Checkers
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You can actually program FPGAs on a Mac now
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๐Ÿ—๏ธBuild Systems
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Speedrunning an RL Environment
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๐Ÿ“œTorchScript
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I'm currently solving a problem I have with Ollama and LM Studio.
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๐Ÿ”—NCCL
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Get Ready for Clojure, GPU, and AI in 2026 with CUDA 13.0
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โฑ๏ธCUDA Events
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CAD-3D on the Atari ST
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๐Ÿ“ˆGPU Occupancy
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6 Merged PRs, 6 Different Projects, 583 Lines of Code: My Hacktoberfest 2025 Story
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๐Ÿค–AI Coding Tools
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Opportunistically Parallel Lambda Calculus
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๐Ÿ’กLSP
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Procedural world gen: connection between water terrain in chunks are failing
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๐Ÿ“ˆGPU Occupancy
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The next RISC-V processor frontier: AI
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๐Ÿง CPU Architecture
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A Hybrid Reconstruction Framework for Efficient High-Order Shock-Capturing on Unstructured Meshes
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๐ŸŒŠCUDA Streams
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