Machine Scheduler in LLVM – Part II
⚙️Systems Programming
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90% RAM usage while gaming
📈GPU Occupancy
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Moving past speculation: How deterministic CPUs deliver predictable AI performance
venturebeat.com·18h
🧠CPU Architecture
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A hitchhiker's guide to CUDA programming
🎯GPU Kernels
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TIL: For long-lived LLM sessions, swapping KV Cache to RAM is ~10x faster than recalculating it. Why isn't this a standard feature?
🔲Loop Tiling
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Some Fun Videos on Optimizing NES Code
bumbershootsoft.wordpress.com·1d
🚀Compiler Optimization
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Intel's killed-off BMG-X3/X4 GPUs: 3D stacked die, up to 40 GPU cores, 512MB Adamantine cache
tweaktown.com·2h
🔧PTX
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Utilizing Chiplet-Locality For Efficient Memory Mapping In MCM GPUs (ETRI, Sungkyunkwan Univ.)
semiengineering.com·3d
🧠CUDA Memory Management
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My C++ lockless-ish task scheduler project ive been working on (first real project, also first time using threads) tell me what you think (BSD license) currentl...
🏗️Build Optimization
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Microstutter in games? Your RGB software might be why
howtogeek.com·1d
⏱️CUDA Events
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PCIe lanes are the real currency of modern PCs
xda-developers.com·3h
⏱️CUDA Events
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Can-t stop till you get enough
📜TorchScript
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CEO Interview with Wilfred Gomes of Mueon Corporation
semiwiki.com·7h
⚡Flash Attention
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Deep Integration and the Convergence of Model Architecture and Hardware in AI
🎯Tensor Cores
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New comment by TACIXAT in "Linux gamers on Steam cross over the 3% mark"
📊Profiling Tools
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How KVM and QEMU run VMs in Linux
⚙️Systems Programming
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