Adventureland Video Game
🧩Procedural Generation
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The Noise and the Signal
🧩Procedural Generation
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Prog8
💻Programming
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PDE-SHARP: PDE Solver Hybrids Through Analysis & Refinement Passes
arxiv.org·20h
🧩Procedural Generation
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A Systematic Literature Review of Code Hallucinations in LLMs: Characterization, Mitigation Methods, Challenges, and Future Directions for Reliable AI
arxiv.org·20h
🧩Procedural Generation
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World Simulation with Video Foundation Models for Physical AI
arxiv.org·20h
🧩Procedural Generation
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FOCUS: Efficient Keyframe Selection for Long Video Understanding
arxiv.org·1d
📈Vectorization
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NaturalVoices: A Large-Scale, Spontaneous and Emotional Podcast Dataset for Voice Conversion
arxiv.org·20h
🎬Animation
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Towards Channel Charting Enhancement with Non-Reconfigurable Intelligent Surfaces
arxiv.org·20h
🧩Procedural Generation
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Show HN: Calque, Snapshot Testing in Elixir
🦀Rust
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Hyper Hawkes Processes: Interpretable Models of Marked Temporal Point Processes
arxiv.org·20h
🧩Procedural Generation
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RegionRAG: Region-level Retrieval-Augumented Generation for Visually-Rich Documents
arxiv.org·1d
🧩Procedural Generation
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VLM6D: VLM based 6Dof Pose Estimation based on RGB-D Images
arxiv.org·20h
📐Computational geometry
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RLAC: Reinforcement Learning with Adversarial Critic for Free-Form Generation Tasks
arxiv.org·20h
🧩Procedural Generation
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OmniBrainBench: A Comprehensive Multimodal Benchmark for Brain Imaging Analysis Across Multi-stage Clinical Tasks
arxiv.org·20h
📐Computational geometry
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MoSa: Motion Generation with Scalable Autoregressive Modeling
arxiv.org·20h
🧩Procedural Generation
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