The Path Unending (A Cultivation Quest)
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🎲Game Design Theory
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Mechanics

The Path Unending will be running on a slightly more crunchy set of mechanics than I’m used to. I typically run my quests on a strictly narrative basis but I think this setting and type of quest lends itself very nicely to something with a little more meat on it. So this quest is going to have a whole bunch of dice in it; it should be fun! However, as I am not used to this style quest, expect some growing pains. I will likely revise these mechanics as needed if something proves too weak, too broken, or just unnecessary.

This quest will run on a heavily modified version of the Storyteller system. If you don’t know the storyteller system, it’s pretty straight forward. You roll a d10. If you get above a certain number, you get a success. If you get a 10, you get a s…

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