(Image credit: Valve/Meta)

When Meta went looking for a better Linux CPU scheduler for its massive server fleet, it didn’t start in the data center. Instead, it started with a handheld gaming PC. In a recent technical talk at the Linux Plumbers’ Conference in Tokyo, Meta engineers detailed how they’ve been deploying SCX-LAVD, a low-latency Linux scheduler originally developed by Valve for the Steam Deck, across production servers running everything from messaging backends to caching services. The surprising conclusion: a scheduler designed to keep games responsive under load turns out to be an excellent fit for large-scale data center workloads, too.

At a high level, a CPU sch…

Similar Posts

Loading similar posts...

Keyboard Shortcuts

Navigation
Next / previous item
j/k
Open post
oorEnter
Preview post
v
Post Actions
Love post
a
Like post
l
Dislike post
d
Undo reaction
u
Recommendations
Add interest / feed
Enter
Not interested
x
Go to
Home
gh
Interests
gi
Feeds
gf
Likes
gl
History
gy
Changelog
gc
Settings
gs
Browse
gb
Search
/
General
Show this help
?
Submit feedback
!
Close modal / unfocus
Esc

Press ? anytime to show this help