Published 2 minutes ago
Tomas is the Gaming Lead at XDA and writes news, features, and reviews based on the latest releases and exciting developments within the video game industry. Previously a Staff Writer at Digital Trends and Games Author at Android Police, Tomas is passionate about sharing game developers’ stories, analyzing video game history, and contextualizing those things within the modern video game industry. Tomas’ byline has also appeared on GameSpot, ComicBook, Noisy Pixel, MMORPG.com, Palette Swap, [Inverse](https://www.inverse.com/profi…
Published 2 minutes ago
Tomas is the Gaming Lead at XDA and writes news, features, and reviews based on the latest releases and exciting developments within the video game industry. Previously a Staff Writer at Digital Trends and Games Author at Android Police, Tomas is passionate about sharing game developers’ stories, analyzing video game history, and contextualizing those things within the modern video game industry. Tomas’ byline has also appeared on GameSpot, ComicBook, Noisy Pixel, MMORPG.com, Palette Swap, Inverse, and DualShockers. In his spare time, Tomas also loves watching movies and reading comic books.
Earlier this week, legendary game developer Vince Zampella died after being in a car accident. It’s a massive loss for the video game industry, as Zampella has been a very influential game developer for multiple decades. He’s one of the minds that crafted what the modern multiplayer shooter could be through his work on franchises like Medal of Honor, Call of Duty, Titanfall, and Battlefield.
Much like XDA did when Tomonobu Itagaki passed away earlier this year, I wanted to pay respects to Vince Zampella’s career. More specifically, I want to highlight the games that truly defined his career and will influence the video game industry for years to come.
Medal of Honor: Allied Assault
Released in 2002
While the Medal of Honor series has been mostly lost to time, outside of a VR game in 2020, this series of World War 2 first-person shooters really laid the groundwork for what a modern game in this genre looks like. Medal of Honor: Allied Assault is considered one of the best games in the series, and Vince Zampella was the lead designer on it.
If you go back and revisit Medal of Honor: Allied Assault today, or at least watch some gameplay videos of it, you’ll see the clear connection to the earlier Call of Duty games. The success of this game allowed Vince Zampella and Jason West to court Activision and establish Infinity Ward and the Call of Duty series. While Zameplla had made games before Medal of Honor: Allied Assault, it’s really the game you can trace his career success and the roots of his most iconic franchises back to.
Systems
Released January 22, 2002
ESRB t // violence
Developer(s) 2015, Inc.
Publisher(s) Electronic Arts, Aspyr, Ryan C. Gordon
Engine id Tech 3
Multiplayer Local Multiplayer
Franchise Medal of Honor
Genre(s) FPS
Call of Duty 4: Modern Warfare
Released in 2007
Although the first three Call of Duty games are all great and influential in their own ways, very few games have had the lasting impact of Call of Duty 4: Modern Warfare. From its contemporary blockbuster story to its suite of multiplayer modes and features that became genre standards, Call of Duty 4: Modern Warfare is the game most modern shooters are trying to emulate the feel of to this day.
Although Jason West took the game direction reins on this game, the studio as a whole was still operating under Zampella’s leadership. Without his work and support, there’s a good chance Call of Duty 4: Modern Warfare doesn’t become the monumental game release it ended up being. If Medal of Honor: Allied Assault proved Zempella could make a good first-person shooter, this is the game that cemented him as one of the masters of the genre.
Systems
Released November 5, 2007
ESRB m
Developer(s) Infinity Ward
Publisher(s) Activision
Engine IW
Multiplayer Local Multiplayer, Online Multiplayer, Local Co-Op
Franchise Call of Duty
Genre(s) FPS
Titanfall and Titanfall 2
Released in 2014 and 2016
During the development of Call of Duty: Modern Warfare 3, contract negotiations fell apart. As a result, Vince Zampella and Jason West left Infinity Ward to found Respawn Entertainment. Just like at Infinity Ward, Zempella was the CEO of the studio, and shepherded it through the release of its first title and many more games afterward.
*Titanfall *was met with backlash at the time of its release, but that was because its online-only focus was a few years ahead of its time. The game feel of Titanfall was still top-notch, porving that it was talent, not luck, that made Vince Zampella’s previous games as successful as they were. Then its sequel, *Titanfall *2, came along, and from a quality standpoint is considered one of the best first-person shooters of all time.
Systems
Released March 11, 2014
ESRB M for Mature: Blood and Gore, Strong Language, Violence
Developer(s) Respawn Entertainment
Publisher(s) Electronic Arts
Engine Source
Multiplayer Online Multiplayer
Franchise titanfall
Genre(s) FPS
Released in 2019
So many companies have tried to make battle royale games that could match up to Fortnite and PUBG, but Respawn Entertainment is the only studio to truly do it. Under Zampella’s guidance, the studio released Apex Legends in 2019. Technically a spin-off of *Titanfall *(without the Titans), Apex Legends’ blend of Titanfall-like game feel, hero shooter-like characters, and the battle royale format really resonated with players.
To this day, it still has a massive player base and sees a steady stream of updates. Its ping system was also extremely influential, and some variation of it can be found in most popular multiplayer shooters today. Decades into his career, Vince Zampella continued to show that any first-person shooter with his name attached to it is one that’d be worth playing.
Released February 4, 2019
ESRB T for Teen: Blood, Violence
Developer(s) Respawn Entertainment
Publisher(s) Electronic Arts
Engine Source on console/PC, Unreal Engine 4 on mobile
Multiplayer Online Multiplayer
Cross-Platform Play PC, PS4, Switch & Xbox One
Genre(s) Battle Royale, First-Person Shooter
Battlefield 6
Released in 2025
Due to his success at leading Respawn Entertainment through the success of Titanfall, Apex Legends, and the Star Wars Jedi games, EA made him the Group General Manager for the Battlefield franchise. The first (and now only) game released under his tenure in that role was Battlefield 6, and what a success it has been.
Battlefield 6 was the best game in the series in nearly a decade. It returned to the series’ roots and core strengths, delivering exactly what fans wanted from the title. Battlefield 6 was a massive critical and sales success, so much so that it looks poised to outsell Call of Duty: Black Ops 7 this year. Right up until the end of his life, Zampella continued to prove that he knew how to make industry-leading first-person shooters.
Systems
Released October 10, 2025
ESRB Mature 17+ / Blood and Gore, Intense Violence, Strong Language, In-App Purchases, Users Interact
Developer(s) Battlefield Studios
Publisher(s) EA
Genre(s) FPS, War & Military, Action
A devastating loss for the video game industry
Although his name isn’t thrown around as often as the likes of Shigeru Miyamoto or Hideo Kojima, a look back at Vince Zampella’s career shows that he’s one of the most legendary game developers of all time. He oversaw the creation of almost every genre-shaking first-person shooter since the turn of the century. Without his contributions, the modern first-person shooter would look very different from what it does today.
Going forward following his death, Zampella’s guidance over Battlefield and the multiplayer shooter space as a whole will be sorely missed. Now’s the time to pay your respects and revisit some of these games so you can personally see just how influential Vince Zampella was.