Game Engines

ECS Architecture, Rendering Pipelines, Physics Simulation, Asset Management

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Unreal Engine for Auto with Mapbox

 ✏️Design  Content type: Blog
mapbox.com·

Logic flow behind Retro baseball season sim

 🎮Godot

Arm's impressive Neural Dawn is a ray-traced mobile game built for next-gen Arm Mali GPUs

 💪ARM Architecture  Content type: News
tweaktown.com·

Switch 2 Zelda: Ocarina of Time remake has some fans regretting what they wished for

 🎨Shader Programming  Content type: News
creativebloq.com
·

I messed up with YOMI Hustle's files in Godot Engine and I regret it please help

 🎮Godot  Content type: Video
youtube.com··r/godot

I built a JSFL pipeline that converts Adobe Animate / Flash animations directly into Godot 4 scenes

 🎮Godot  Content type: Code
github.com··r/godot

Nvidia RTX Spark Unreal Engine: GB10 Blackwell Laptop with 128GB Unified Memory

 🌟Ray Tracing
armdevices.net·

Arm delivers a step-change in mobile gaming with Neural Dawn, showcasing the first use of Arm Neural Technology and Unreal Engine MegaLights on mobile

 💪ARM Architecture
newsroom.arm.com·

I built an ECS framework using C++26 static reflection features.

 🎮Bevy  Content type: Code
github.com··r/cpp

We rode Millennium Falcon: Smugglers Run at Disney World over a dozen times after its Mandalorian and Grogu overhaul — and Unreal Engine 5 makes it feel like a brand new attraction every time you board

 🎮Godot
techradar.com
·

State of Decay 3 is out in 2027, reveals Plague Nests with new co-op gameplay trailer

 🦀Rust
neowin.net·

Solutions for All Seasons

 🌱Climate Tech

Halo: Campaign Evolved arrives July 28th

 🖥computers  Content type: News
theverge.com
·

New Arm tech enables the use of Unreal Engine MegaLights on mobile

 🎨Shader Programming  Content type: News
gamesindustry.biz·

LEGO Batman: Legacy of the Dark Knight Nintendo Switch 2 release date and pre-orders

 🎮Godot
radiotimes.com
·

2027's 'Tomb Raider' Remake: Unreal Engine 5 and AI-Assisted Assets 'Refined' By Humans - Slashdot

 🎲Procedural Generation
games.slashdot.org·

[Patch] 1.6.18 Changelog

 🦋Tauri  Content type: Blog

Making games in Rust with Bevy (gpn24)

 🎮Bevy
cdn.media.ccc.de·

Final Fantasy VII Rebirth’s Switch 2 port was built around “what to preserve,” not “what to cut.” Director Naoki Hamaguchi on optimizing a massive open world with a heavily customized UE4

 Performance
automaton-media.com·

Here’s Two Minutes Of What Halo: Campaign Evolved’s Unreal Engine 5 Makeover Looks Like And The Release Date

 🎲Procedural Generation
kotaku.com·

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