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Ray tracing with uLisp 21st February 2020 This is a simple ray tracer written in uLisp, using the uLisp graphics extensions to plot on a colour TFT display. The scene contains five spheres and a plane and can be run on any of the following boards that include an integral TFT display: [Adafr… View Post on Scour ↗ Rate this post to improve your feed: 🌰 Love 👍 Like 👎 Dislike