From Chaos to signal: Taming high-frequency OS events in Go
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If you have ever built a hot-reloader, a build tool, or a file sync agent in Go using raw fsnotify or syscall events, you have definitely encountered the "double-fire" problem.

You save a file once. Your terminal goes wild:

EVENT: "/src/main.go" [CHMOD]
EVENT: "/src/main.go" [RENAME]
EVENT: "/src/main.go" [WRITE]
EVENT: "/src/main.go" [WRITE]

Your build triggers four times, your CPU spikes, logs scroll too fast to be read, and it’s really frustrating.

This isn’t a bug in the code; it isn’t even a bug in the library; it is fundamentally how operating systems work. But for a developer experience tool, "technically correct" feels broken.

In this article, I will show you how I fixed this behaviour in sgtdi/fswatcher using **…

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