Indie devs are making this game using real-world handicrafts, but will they be too slow?
creativebloq.comΒ·1h
π»Development
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The Four Most Helpful βLawsβ of Productivity
lifehacker.comΒ·18h
π»Development
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How to Choose a Local AI in DEVONthink
devontechnologies.comΒ·14h
πAPIs
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Thoughts on Architecting LARGE software projects, the Front End perspective
adropincalm.comΒ·1d
πWebAssembly
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About KeePassXC's code quality control (KeePassXC blog)
lwn.netΒ·1d
πWebAssembly
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AI Fatigue: Reflections on the Human Side of AIβs Rapid Advancement
cacm.acm.orgΒ·14h
π»Development
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Explainable Cross-Disease Reasoning for Cardiovascular Risk Assessment from LDCT
arxiv.orgΒ·4h
π¦Rust
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Steve. Cursor for Minecraft
πWebAssembly
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Adaptive PID Control for Robotic Systems via Hierarchical Meta-Learning and Reinforcement Learning with Physics-Based Data Augmentation
arxiv.orgΒ·4h
π»Development
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Consecutive Preferential Bayesian Optimization
arxiv.orgΒ·1d
πData Structures
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The Code of Life: What Python's Data Structures Teach Us About Growth
πData Structures
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π₯ JavaScript Interview Series(13): Closures in Practice β Encapsulation & Privacy
πWebAssembly
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DeepPersona: A Generative Engine for Scaling Deep Synthetic Personas
arxiv.orgΒ·4h
πWebAssembly
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The ultimate guide to Open Source Observability in 2025: From silos to stacks
πWebAssembly
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Questioning the Requirements
lesswrong.comΒ·3h
π»Development
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